Advanced Busterhawk Gley Lancer

From Sega Retro

For the 2019 aftermarket re-release, see Advanced Busterhawk Gley Lancer (Columbus Circle). For the other aftermarket re-release, see Advanced Busterhawk Gley Lancer (Retro-Bit).

n/a

Gleylancer MDTitleScreen.png

Advanced Busterhawk Gley Lancer
System(s): Sega Mega Drive, Virtual Console
Publisher:
Sega Mega Drive
Masaya
Wii Virtual Console
NCS
Developer:
Distributor:
Sega Mega Drive
Samsung (KR)
Licensor:
Project Egg
Extreme
Genre: Shooting[2][3]

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
JP
¥8,300 (8,549)8,300e[2] T-25123
Sega Mega Drive
KR
GM8050JT
Wii Virtual Console
JP
600pts600[5]
CERO: A
Wii Virtual Console
US
900pts900[6]
ESRB: Everyone 10+
Wii Virtual Console
EU
900pts900[7]
PEGI: 7+
Wii Virtual Console
AU
900pts900[9]
OFLC: General (G)
Project Egg
JP
¥880880 NCS0031

Advanced Busterhawk Gley Lancer, commonly known as Gleylancer (グレイランサー), is a Sega Mega Drive shoot-'em-up game developed by NCS and published by Masaya. Originally released in Japan in July 1992, it was later ported to the Nintendo Wii's Virtual Console in 2008 by developer M2, and received a reprint in June 2019 by publisher Columbus Circle.

The name "Gley Lancer" is a misromanization of "grey lancer".

Story

Gleylancer, Introduction.png

Lucia

Lucia (ルーシア) is the 16-year-old daughter of a fighter pilot who disappears while fighting a war between humans and aliens in 2025. He was captured by aliens whom he had captured earlier who had the ability to teleport. Lucia hijacks the prototype fighter CSH-01-XA "Gley Lancer" (グレイランサー) to save him.

Gameplay

Gleylancer, Mover Select.png

Mover system select

The game is a side-scrolling shoot-'em-up. The Gley Lancer is a standalone ship that moves in any direction with the D-Pad. It can change its speed with A. It shoots straight ahead with B, which can be held down for rapid-fire.

Up to two Gunner (ガンナー) sub-ships can be acquired and attached to the main ship. They are invulnerable and fire in any direction with the main ship. Before starting a game, the player is given a choice of how to maneuver Gunners around the ship and aim them:

  • Normal: The Gunners face in the same direction that the ship is moving. While C is held down, the facing of the Gunners is locked, regardless of how the ship moves.
  • Reverse: Like Normal, except that the Gunners face the opposite direction of the ship's movement.
  • Search: The Gunners automatically aim at the nearest enemy. Pressing C toggles between the Gunners aiming at the same or different targets.
  • Multi: Each Gunner is restricted to either the top or bottom 180-degree arc of the ship. Horizontal motion causes the Gunners to swivel in that direction. Although this prevents concentrated fire in any direction except the horizontals, it permits three-way firing. Holding C, or only moving vertically, keeps the Gunners aiming in the same directions.
  • Multi-R: Like Multi, except the Gunners swivel in the direction opposite to the ship's horizontal motion.
  • Shadow: The Gunners imitate every motion of the ship, following a short distance behind. However, they can only fire forward. Holding C fixes their positions relative to the ship.
  • Roll: The Gunners constantly spin around the ship at 180 degrees from each other. Normally, they shoot away from each other, resulting in a kind of spiral fire pattern. Pressing C toggles between this and the Gunners both firing forward.

The player can find special items that change the weapons of both Gunners. The Gley Lancer itself always has the same basic weapon.

The Gley Lancer is destroyed if it takes damage from an enemy. It respawns at a predetermined checkpoint at the cost of a life and without any Gunners. The game ends if the player runs out of lives.

Weapons

Gleylancer, Weapons, Twin Shot.png

Gleylancer, Items.png
Twin Shot (ツイン)
Fires a rapid stream of double blue energy pulses.

Gleylancer, Weapons, Laser.png

Gleylancer, Items.png
Laser (レーザー)
Fires thin white lasers. Not quite as powerful as Twin Shot, but pierces enemies and inflicts multiple strikes on large enemies.

Gleylancer, Weapons, 5-Way.png

Gleylancer, Items.png
5-Way
Shoots an arc of five purple energy pulses. Although the range is excellent, it suffers from a low fire rate: only one salvo from each Gunner can be on-screen at once.

Gleylancer, Weapons, Burner.png

Gleylancer, Items.png
Burner (バーナー)
Shoots moderate-range fireballs that can track along any solid surfaces they strike.

Gleylancer, Weapons, Spread Bomb.png

Gleylancer, Items.png
Spread Bomb (スプレッド)
Shoots flickering blue bombs. The bombs have low speed and fire rate, but create secondary explosions upon striking an enemy or solid surface.

Gleylancer, Weapons, Saber.png

Gleylancer, Items.png
Saber (セイバー)
Generates a continuous, mid-range beam of purple energy.

Gleylancer, Weapons, Bound Shot.png

Gleylancer, Items.png
Bound Shot (バウンド)
Fires a stream of rapid green energy pulses that reflect off of solid surfaces.

Items

If the player has only one or no Gunners, collecting a weapon item equips another Gunner.

Gleylancer, Items.png
Item Container
Destroy to release an item.
Gleylancer, Items.png
Twin Shot
Arms Gunners with the Twin Shot weapon.
Gleylancer, Items.png
Laser
Arms Gunners with the Laser weapon.
Gleylancer, Items.png
5-Way
Arms Gunners with the 5-Way weapon.
Gleylancer, Items.png
Burner
Arms Gunners with the Burner weapon.
Gleylancer, Items.png
Spread Bomb
Arms Gunners with the Spread Bomb weapon.
Gleylancer, Items.png
Saber
Arms Gunners with the Saber weapon.
Gleylancer, Items.png
Bound Shot
Arms Gunners with the Bound Shot weapon.
Gleylancer, Items.png
1-Up
Gives the player an extra life.

Stages

Gleylancer, Stage 1.png

Gleylancer, Stage 1 Boss.png

  • Gleylancer, Stage 1.png

  • Gleylancer, Stage 1 Boss.png

Stage 1

Gleylancer, Stage 2.png

Gleylancer, Stage 2 Boss.png

  • Gleylancer, Stage 2.png

  • Gleylancer, Stage 2 Boss.png

Stage 2

Gleylancer, Stage 3.png

Gleylancer, Stage 3 Boss.png

  • Gleylancer, Stage 3.png

  • Gleylancer, Stage 3 Boss.png

Stage 3

Gleylancer, Stage 4.png

Gleylancer, Stage 4 Boss.png

  • Gleylancer, Stage 4.png

  • Gleylancer, Stage 4 Boss.png

Stage 4

Gleylancer, Stage 5.png

Gleylancer, Stage 5 Boss.png

  • Gleylancer, Stage 5.png

  • Gleylancer, Stage 5 Boss.png

Stage 5

Gleylancer, Stage 6.png

Gleylancer, Stage 6 Boss.png

  • Gleylancer, Stage 6.png

  • Gleylancer, Stage 6 Boss.png

Stage 6

Gleylancer, Stage 7.png

Gleylancer, Stage 7 Boss.png

  • Gleylancer, Stage 7.png

  • Gleylancer, Stage 7 Boss.png

Stage 7

Gleylancer, Stage 8.png

Gleylancer, Stage 8 Boss.png

  • Gleylancer, Stage 8.png

  • Gleylancer, Stage 8 Boss.png

Stage 8

Gleylancer, Stage 9-1.png

Gleylancer, Stage 9-1 Boss.png

Gleylancer, Stage 9-2.png

Gleylancer, Stage 9-2 Boss 1.png

Gleylancer, Stage 9-2 Boss 2.png

  • Gleylancer, Stage 9-1.png

  • Gleylancer, Stage 9-1 Boss.png

  • Gleylancer, Stage 9-2.png

  • Gleylancer, Stage 9-2 Boss 1.png

  • Gleylancer, Stage 9-2 Boss 2.png

Stage 9

Gleylancer, Stage 10.png

Stage 10

Gleylancer, Stage 11.png

Gleylancer, Stage 11 Boss 1.png

Gleylancer, Stage 11 Boss 2.png

Gleylancer, Stage 11 Boss 3.png

  • Gleylancer, Stage 11.png

  • Gleylancer, Stage 11 Boss 1.png

  • Gleylancer, Stage 11 Boss 2.png

  • Gleylancer, Stage 11 Boss 3.png

Stage 11

History

Legacy

In 2006, the game received an English translation by fan translation group M.I.J.E.T.[11]

The game was re-released on Nintendo Wii's Virtual Console in 2008. It was ported by developer M2. The manual of this version includes translation of the Japanese voice and the cutscene text.

The game received a reprint in June 2019 by publisher Columbus Circle.

In 2021, it was released on the Nintendo Switch, Windows, Xbox One, PlayStation 4, and PlayStation 5. This version adds save states and rewind functions as well as the ability to aim the Gunners independently using an analogue stick. It also translates all of the cutscene text into English.

Production credits

  • Producer: Toshiro Tsuchida
  • Planning: Hikaru Sato
  • Program: Yukihiro Higuchi
  • Scroll: Eiji Koyama
  • Object: Hiroshi Hayashi
  • Music / Sound Effects: Cube, Yoshiaki Kubodera, Masanori Hikichi, Isao Mizoguchi, Noriyuki Iwadare
  • Creator: Kaichi Satou
  • Character Design: Hiroshi Aizawa
  • Original Art / Animation: Hitoshi Kamata
  • Visual Graphics: Masanori Sakurai, Hiroshi Hayashi
  • Business Promotion: Masaki Uchida, Jun Mimura, Yasuaki Yokoe, Kyoko Katagiri
  • Sales Promotion: Akio Matsuda, Norihiko Yonesaka, Kazuhiro Matsuda
  • P.R.: Takashi Kikuchi, Hideo Iwasaki
  • Cooperation: Manabu Takasugi, Tetsuya Ohya, Masayuki Iwamoto, Hideo Suzuki, Takayuki Jingu
  • Executive Producer: Yasumasa Shirakura
  • Gleylancer Produced by: Nippon Computer Systems Co. Ltd.
Source:
In-game credits
Gleylancer MD credits.pdf
[12]

Magazine articles

Main article: Advanced Busterhawk Gley Lancer/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in (JP) #1992-04: "April 1992" (1992-03-07)
Logo-pdf.svg
Logo-pdf.svg
Print advert in (JP) #1992-05: "May 1992" (1992-04-08)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
(RU)
60
[13]
(RU)
40
[14]
(JP) NTSC-J
68
[15]
(FR)
87
[16]
(UK)
48
[17]
(JP) NTSC-J
55
[18]
(UK) NTSC-J
89
[19]
(JP) NTSC-J
60
[20]
(FR)
90
[21]
(FR) NTSC-J
89
[22]
(UK) NTSC-J
89
[23]
(UK) NTSC-J
89
[24]
(JP) NTSC-J
69
[25]
(UK) NTSC-J
72
[26]
(DE) NTSC-J
70
[27]
(UK) NTSC
72
[28]
(UK) NTSC-J
48
[29]
(UK) NTSC-J
82
[30]
(UK) NTSC-J
88
[31]
(UK) NTSC-J
85
[32]
(UK) NTSC-J
79
[33]
(JP) NTSC-J
74
[34]
(BR) NTSC-J
85
[35]
(RU)
74
[36]
(DE)
80
[37]
Sega Mega Drive
74
Based on
25 reviews

Advanced Busterhawk Gley Lancer

Mega Drive, JP
ABGleylancer MD JP Box.jpg
Cover
GleyLancer MD JP CartTop.jpg
GleyLancer MD JP Cart.jpg
Cart
Gleylancer md jp manual.pdf
Manual
Mega Drive, KR
GleyLancer MD KR Box.jpg
Cover
GleyLancer MD KR cart.jpg
Cart

Technical information

Main article: Advanced Busterhawk Gley Lancer/Technical information.

External links

References

  1. http://www.winds-net.co.jp:80/development.html (Wayback Machine: 2003-11-27 16:44)
  2. 2.0 2.1 File:ABGleylancer MD JP Box.jpg
  3. 3.0 3.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
  4. https://www.nintendo.co.jp/wii/vc/software/06.html (Wayback Machine: 2018-03-05 22:42)
  5. http://vc.sega.jp:80/vc_gleylancer/ (Wayback Machine: 2008-02-27 13:34)
  6. 6.0 6.1 http://www.nintendo.com/games/detail/s8XeXVeUuiMuHl_8qG7VhxW4VwHw-jC- (Wayback Machine: 2010-11-23 00:51)
  7. 7.0 7.1 http://www.nintendolife.com:80/reviews/2008/05/gley_lancer_virtual_console (Wayback Machine: 2017-07-01 19:46)
  8. https://www.nintendo.co.uk/Games/Virtual-Console-Wii-/Gley-Lancer--277479.html (archive.today)
  9. http://www.nintendo.com.au/index.php?action=catalogue&prodcat_id=41&prod_id=19746&pageID=4 (Wayback Machine: 2012-04-03 01:44)
  10. https://www.amusement-center.com/project/egg/game/?product_id=1357
  11. http://mijet.eludevisibility.org/Gleylancer/Gleylancer.html
  12. File:Gleylancer MD credits.pdf
  13. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 127
  14. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 132
  15. Beep! MegaDrive, "August 1992" (JP; 1992-07-08), page 26
  16. Consoles +, "Juillet/Août 1992" (FR; 1992-0x-xx), page 58
  17. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 55
  18. Famitsu, "1992-07-24" (JP; 1992-07-10), page 40
  19. Game Mania, "May 1993" (UK; 1993-xx-xx), page 80
  20. Hippon Super, "August 1992" (JP; 1992-07-04), page 38
  21. Joypad, "Septembre 1992" (FR; 1992-0x-xx), page 48
  22. Joystick, "Septembre 1992" (FR; 1992-0x-xx), page 178
  23. Sega Mega Drive Advanced Gaming, "October 1992" (UK; 1992-xx-xx), page 32
  24. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 92
  25. Mega Drive Fan, "October 1992" (JP; 1992-09-xx), page 67
  26. Mega, "November 1992" (UK; 1992-10-15), page 57
  27. Mega Fun, "08/92" (DE; 1992-08-18), page 18
  28. MegaTech, "November 1992" (UK; 1992-10-20), page 56
  29. Mean Machines Sega, "November 1992" (UK; 1992-10-xx), page 102
  30. Sega Power, "November 1992" (UK; 1992-10-01), page 42
  31. Sega Pro, "October 1992" (UK; 1992-09-10), page 36
  32. Sega Pro, "April 1993" (UK; 1993-03-11), page 66
  33. Sega Force, "October 1992" (UK; 1992-09-10), page 52
  34. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
  35. Supergame, "Outubro 1992" (BR; 1992-10-xx), page 14
  36. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 83
  37. Video Games, "9/92" (DE; 1992-08-26), page 56
Advanced Busterhawk Gley Lancer

Gleylancer MDTitleScreen.png

Main page | Hidden content | Magazine articles | Reception | Region coding | Technical information


No results